![]() This mod is more of an SDK than a standalone mod. ![]() Play it vanilla, then mod the heck out of it. Oh well, hope you enjoy the map even if there isn't a whole lot going on, I had some fun for some couple of rounds. Call of Duty: World at War is a CoD game that didnt get the hype of the later entries in the series. Makes me wonder what this map could have been if it were finished, but guess that's wishful thinking. Can't go upstairs, downstairs, not to any of the rooms, not even going to say the Bowser boss battle or anything. Call of Duty®: Black Ops Cold War tells the story of a conspiracy decades in the making, culminating in the early 1980s in the heat of the Cold War. The map itself is unfinished, so you won't explore much outside of what is shown on the preview screenshot. You got the ZCT weapon line up and powers, the perks, tougher zombies, and death at around ever corner. Now a lot of maps before the UGX mod used the ZCT mod (primarily ZCT 2.0), and nazi_zombie_Mario_64 is one of them. ![]() That is not to say that the ZCT mod still isn't fun, it sure has a nostalgia charm to it, it just served its days and is now outclassed by future maps and mods. The name of the map is simply nazi_zombie_Mario_64, which uses the ZCT mod which was pretty popular before the UGX mod came in and pretty much every map maker switched to that if they want modern guns. I remember browsing years ago finding a map called nazi_zombie_Mario_64, which was a Super Mario 64 map way before the popular Super Mario 64 map by vinnyz500. ![]()
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